AI Insights · Timothy · July 2022
Top 5 Basketball Games on Android in Spain: Q2 2022
Discover the performance trends of the top basketball games on the Android platform in Spain during the second quarter of 2022, with insights on downloads, revenue, and active users.
During the second quarter of 2022, the top basketball games on the Android platform in Spain exhibited varying performance trends. Here's a closer look at the weekly downloads, revenue, and active users for the leading apps in this category.
Mini Basketball from Miniclip.com saw significant fluctuations in its metrics. Weekly revenue peaked at around $1.3K in mid-April but gradually declined to approximately $384 by the end of June. Downloads also experienced a downward trend, starting from nearly 15K in late March and dropping to about 5.9K by the end of the quarter. Active users decreased from around 35.9K in late March to approximately 16.2K by late June, despite a slight uptick during mid-June.
Basketball Stars: Multiplayer, another title from Miniclip.com, maintained relatively steady performance. Weekly revenue hovered around $300, peaking at nearly $400 at the end of June. Downloads remained consistent, ranging between 3K to 5.4K throughout the quarter. Active users also exhibited stability, starting at 13.3K in late March and reaching around 15.9K by the end of June.
NBA LIVE Mobile Basketball by ELECTRONIC ARTS experienced modest fluctuations in its weekly revenue, with a peak of approximately $792 at the end of March and a low of around $270 in early May. Downloads demonstrated a rising trend towards the end of the quarter, reaching nearly 3.8K in late June. Active users remained relatively stable, around 25.2K at the end of March, slightly increasing to 26.3K by the end of June.
NBA 2K Mobile Basketball Game from 2K, Inc. saw weekly revenue peaking at around $1.1K in late April but decreasing to roughly $477 by the end of June. Downloads displayed a gradual increase, starting at 2.4K in late March and reaching about 3.8K by the end of June. Active users followed a similar increasing trend, starting at 7.2K in late March and growing to approximately 8.7K by late June.
Basketball Arena: Online Game by Masomo Gaming showed varied performance. Weekly revenue fluctuated, peaking at around $353 in late May. Downloads initially dropped from nearly 4K in late March to about 1K in early May but rebounded to approximately 2.8K by the end of June. Active users saw a decline from 17K in late March to around 14.1K by the end of June, despite a mid-quarter recovery.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.